High AI Risk Average

Entertainment and recreation managers, except gambling

SOC Code: 11-9072

Entertainment and recreation managers, except gambling carries a 49% AI exposure score (High automation risk), with a median annual wage of $77,180 and +7.7% projected employment growth from 2024 to 2034 (BLS), affecting approximately 43,200 workers. Full task breakdown, skills, and employer data are below.

AI Exposure Score
49% High

Proportion of tasks susceptible to AI automation (O*NET analysis)

Projected Growth
+7.7%
2024–2034 (BLS)
+3,300 jobs
Median Annual Wage
$77,180
BLS May 2024
How wage figures are sourced →
The verdict

At 49% AI exposure, Entertainment and recreation managers, except gambling sits 12 points above the 37.2% average across 832 U.S. occupations - more exposed than 86% of them. Most of its core tasks still require human judgment.

49%
AI exposure
Top 14%
most exposed
+7.7%
Job growth 2024–34
$77,180
Median wage

Where Entertainment and recreation managers, except gambling sits among all occupations

AI-exposure score distribution across 832 U.S. occupations (O*NET task analysis). This occupation is marked in rose.

AI exposure distribution - Entertainment and recreation managers, except gambling marked 1 occupations at 0–10% 1 0 43 occupations at 10–20% 43 10 184 occupations at 20–30% 184 20 332 occupations at 30–40% 332 30 158 occupations at 40–50% 158 40 64 occupations at 50–60% 64 50 29 occupations at 60–70% 29 60 15 occupations at 70–80% 15 70 5 occupations at 80–90% 5 80 1 occupations at 90–100% 1 90 AI exposure (%) →
Top 14% by AI exposure Higher AI exposure than 86% of all 832 occupations.

Entertainment and recreation managers, except gambling has ai exposure of 49%. Distribution: 1 occupations at 0-10%; 43 occupations at 10-20%; 184 occupations at 20-30%; 332 occupations at 30-40%; 158 occupations at 40-50%; 64 occupations at 50-60%; 29 occupations at 60-70%; 15 occupations at 70-80%; 5 occupations at 80-90%; 1 occupations at 90-100%.

Source: O*NET task data (U.S. Department of Labor); AI-exposure scores are PlainWorkforce's analysis. As of BLS 2024–2034.

Entertainment and recreation managers, except gambling vs. its occupational neighbors

AI exposure (horizontal) vs projected 2024–2034 growth (vertical) for occupations in the same SOC group. Entertainment and recreation managers, except gambling is marked in rose; the top-left corner is the most future-proof.

Future-proofGrowing but exposedStable, lower-AIMost at risk25.4%39.9%54.5%69.1%83.7%-2.5%4.2%11.0%17.7%24.4%AI exposure (%) →Projected growth (%) →EntertainmentGeneralManagersFinancial managersFarmersComputerSales managersMedicalConstruction managerPropertyMarketing managersFood service manager

Source: BLS Employment Projections 2024–2034 (growth) and O*NET (AI-exposure analysis by PlainWorkforce).

Employment Projections

43,200
Employment 2024
46,500
Projected 2034
+7.7%
Change (%)
+3,300
Change (jobs)

Occupation Insight

Entertainment and recreation managers, except gambling (SOC 11-9072) carries an AI exposure score of 49%, placing it in the High automation-risk tier. This score is computed from O*NET Database 30.0 task-level analysis, where each task an occupation performs is evaluated against current generative AI, robotic process automation, and machine-learning capabilities. A score in the 40–70% range indicates meaningful automation pressure on specific task categories, but the role as a whole still requires human judgment for coordination, exception handling, or client interaction.

The economic context matters alongside the risk score. BLS counted approximately 43,200 workers in this occupation in 2024, and projects a +7.7% change through 2034 - modest growth that keeps the occupation viable even as tasks evolve. Median annual compensation stands at $77,180, reflecting both skill scarcity and the value employers place on the tasks that remain difficult to automate. Entry typically requires Bachelor's degree, plus Less than 5 years of related experience.

For career planners, this profile should be read alongside the task, skill, and knowledge breakdowns below and the list of employers whose workforce composition includes Entertainment and recreation managers, except gambling. Adjacent occupations shown further down offer lateral moves that preserve industry knowledge while potentially reducing exposure. Pair the AI exposure score with the BLS employment projection and wage percentiles above for a complete career assessment.

Education & Entry Requirements

Typical Education
Bachelor's degree
Work Experience
Less than 5 years
On-the-Job Training
None

Top Tasks (O*NET)

  1. 1. Plan, organize, or lead group activities for customers, such as exercise routines, athletic events, or arts and crafts.
  2. 2. Plan programs of events or schedules of activities.
  3. 3. Talk to coworkers using electronic devices, such as computers and radios.
  4. 4. Write budgets to plan recreational activities or programs.
  5. 5. Interview and hire associates to fill staff vacancies.
  6. 6. Calculate and record department expenses and revenue.
  7. 7. Talk to customers to convey information about events or activities.
  8. 8. Explain rules and regulations of facilities and entertainment attractions to customers.
  9. 9. Administer first aid in emergency situations.
  10. 10. Assign tasks and work hours to staff.

Key Skills Required

  • Active Listening
  • Speaking
  • Reading Comprehension
  • Critical Thinking
  • Social Perceptiveness
  • Coordination
  • Service Orientation
  • Writing
  • Judgment and Decision Making
  • Monitoring

Knowledge Areas

  • Customer and Personal Service
  • Education and Training
  • English Language
  • Administration and Management
  • Computers and Electronics
  • Public Safety and Security
  • Personnel and Human Resources
  • Administrative
  • Mathematics
  • Sociology and Anthropology

Frequently Asked Questions

Will AI replace Entertainment and recreation managers, except gambling?

Entertainment and recreation managers, except gambling has an AI exposure score of 49%, indicating a high level of automation risk. Some tasks in this role can be augmented or partially automated by AI, but core responsibilities require human judgment.

What is the job outlook for Entertainment and recreation managers, except gambling?

According to BLS Employment Projections 2024-2034, Entertainment and recreation managers, except gambling is projected to grow by 7.7% over the decade. Current employment stands at approximately 43,200 workers.

What skills are needed for Entertainment and recreation managers, except gambling?

Key skills for Entertainment and recreation managers, except gambling include Active Listening, Speaking, Reading Comprehension, and others. Typical entry-level education is Bachelor's degree.

How much do Entertainment and recreation managers, except gambling earn?

The median annual wage for Entertainment and recreation managers, except gambling is $77,180, according to BLS Occupational Employment and Wage Statistics (May 2024). Actual earnings vary by location, experience, industry, and employer. The BLS publishes detailed wage percentiles by region in its Occupational Employment and Wage Statistics program.

What education is required for Entertainment and recreation managers, except gambling?

The typical entry-level education for Entertainment and recreation managers, except gambling is Bachelor's degree. Employers generally expect Less than 5 years of related work experience. On-the-job training typically involves None. Requirements can vary by employer and specialization.

Which companies employ Entertainment and recreation managers, except gambling?

Entertainment and recreation managers, except gambling roles exist across many industries and employers. Workforce composition is estimated from BLS industry-occupation employment distributions matched to SEC-registered public companies.

AI Exposure Rating

2.5
out of 5.0

High automation risk based on 10 analyzed tasks. A moderate share of tasks may be augmented by AI tools.

Data sources: Bureau of Labor Statistics Employment Projections 2024–2034 and O*NET Database 30.0. Employment figures are rounded. Wage data from BLS Occupational Employment Statistics (OES).

Data sourced from official public datasets. See our methodology for details. Retrieved and formatted by PlainWorkforce Editorial

Every figure on PlainWorkforce is rendered directly from BLS/O*NET source data, no number is typed in by an editor. See our editorial standards & corrections policy, the methodology behind these figures, or report a data error. Data current as of BLS Employment Projections 2024-2034.